Do not sell yourself cheap, you should always charge a fair rate for your effort and time. At times you may not even have to leave home, since it is possible to conduct coaching sessions over Skype. To increase your earning potential, sell your services and informational products. People who are interested in your advice may purchase courses and eBooks you create. Just be sure to provide value; you may even have to quit your day job and live your dream.
Social media is also often used for crowdsourcing. Customers can use social networking sites to offer ideas for future products or tweaks to current ones. In IT projects, crowdsourcing usually involves engaging and blending business and IT services from a mix of internal and external providers, sometimes with input from customers and/or the general public.
If you are apparently 'wasting' time on the social media, it is the time you need to act smart and do not fo it for free. With no dearth of the startups and companies trying to make a mark on the social media sites, the demand of the SMM is quite high. You will be required to manage different social accounts be it facebook, twitter, Pinterest, Snapchat, Reddit to name few and oh! Even Quora.
Social CRM (customer relationship marketing) can be a very powerful business tool. For example, establishing a Facebook page allows people who like your brand and the way you conduct business to Like your page, which creates a venue for communication, marketing and networking. Through social media sites, you can follow conversations about your brand for real-time market data and feedback.
Digital products give influencers the opportunity to create something tangible that they can distribute and sell to their network to earn an income from their knowledge, influence and expertise. Fitness queen Kayla Itsines is a great example of an influencer empire built on digital products and influence, with her downloadable workout program Bikini Body Guide and her newly launched app Sweat With Kayla.
GeoCities was one of the Internet's earliest social networking websites, appearing in November 1994, followed by Classmates in December 1995, Six Degrees in May 1997, Open Diary in October 1998, LiveJournal in April 1999, Ryze in October 2001, Friendster in March 2002, LinkedIn in May 2003, hi5 in June 2003, MySpace in August 2003, Orkut in January 2004, Facebook in February 2004, Yahoo! 360° in March 2005, Bebo in July 2005, Twitter in July 2006, Tumblr in February 2007, and Google+ in July 2011. As operating systems with a graphical user interface, such as Windows 95 and Mac OS begin to emerge and gain popularity, this created an environment that allows for early social media platforms to thrive and exist.