^ Bányai, Fanni; Zsila, Ágnes; Király, Orsolya; Maraz, Aniko; Elekes, Zsuzsanna; Griffiths, Mark D.; Andreassen, Cecilie Schou; Demetrovics, Zsolt (2017-01-09). "Problematic Social Media Use: Results from a Large-Scale Nationally Representative Adolescent Sample". PLOS ONE. 12 (1): e0169839. Bibcode:2017PLoSO..1269839B. doi:10.1371/journal.pone.0169839. ISSN 1932-6203. PMC 5222338. PMID 28068404.
This is a local search- and discovery-based social media platform that enables you to find the ideal places (based on your location) to go to with friends and loved ones. It also gives appropriate search results for the best food outlets, night entertainment places and more in your area. The social networking feature is now available in a separate app named Swarm.
The picture here is a bit different if we look at the brand names. WhatsApp and Messenger are in a close race for the top spot. But both of these most popular social media apps are owned by Facebook so the competition may not be as fierce as between completely separate companies. Then there’s a lot of Asian apps and then on the sixth spot is Instagram, again owned by Facebook.
Another survey conducted (in 2015) by Pew Internet Research shows that the Internet users among American adults who uses at least one social networking site has increased from 10% to 76% since 2005. Pew Internet Research illustrates furthermore that it nowadays is no real gender difference among Americans when it comes to social media usage. Women were even more active on social media a couple of years ago, however today's numbers point at women: 68%, and men: 62%. In the United States, a 2018 survey reported that 88 percent of people 18-29 years old have at least one social media account. Over 60% of 13 to 17-year-olds have at least one profile on social media, with many spending more than two hours per day on social networking sites. According to Nielsen, Internet users continue to spend more time on social media sites than on any other type of site. At the same time, the total time spent on social media sites in the U.S. across PCs as well as on mobile devices increased by 99 percent to 121 billion minutes in July 2012, compared to 66 billion minutes in July 2011. For content contributors, the benefits of participating in social media have gone beyond simply social sharing to building a reputation and bringing in career opportunities and monetary income.
If you are apparently 'wasting' time on the social media, it is the time you need to act smart and do not fo it for free. With no dearth of the startups and companies trying to make a mark on the social media sites, the demand of the SMM is quite high. You will be required to manage different social accounts be it facebook, twitter, Pinterest, Snapchat, Reddit to name few and oh! Even Quora.
This instant messaging network is similar to WhatsApp and is available across platforms in more than eight languages. However, Telegram has always focused more on the privacy and security of the messages you send over the internet by using its platform. So, it empowers you to send messages that are encrypted and self-destructive. This encryption feature has only just been made available for WhatsApp, whereas Telegram has always provided it.
But quitting social media can create new anxieties. “Our research shows that the biggest fear of quitting or pausing social media is missing out,” Bielby says. Some are more sanguine than others. “Do I miss out on stuff?” Morgan asks. “Yeah, of course. People find it hard to keep in contact with me. They say: ‘It would be easier if you had this or that.’ But I don’t think it’s that hard to type in my number and send a text. You’re just not willing to do it.”
Mobile social media tools can be used for marketing research, communication, sales promotions/discounts, informal employee learning/organizational development, relationship development/loyalty programs, and e-Commerce. Other applications include marketing research, communication, sales promotions and discounts, relationship development and loyalty programs, and informal employee learning/organizational development is facilitated by the social media.
Social media is used to fulfill perceived social needs, but not all needs can be fulfilled by social media. For example, lonely individuals are more likely to use the Internet for emotional support than those who are not lonely. Sherry Turkle explores these issues in her book Alone Together as she discusses how people confuse social media usage with authentic communication. She posits that people tend to act differently online and are less afraid to hurt each other's feelings. Additionally, studies on who interacts on the internent have shown that extraversion and openness have a positive relationship with social media, while emotional stability has a negative sloping relationship with social media. 
Many home party plans now offer consultants the opportunity to earn a living without ever holding an in-home show. Social media tools and virtual party technology like scheduling apps and graphics creation are widely available (as are the tutorials for figuring out how to use them). And almost every company today offers their reps a replicated website for selling and sharing online.
Personal user accounts: If a site allows visitors to create their own accounts that they can log into, then that's a good first sign it might be used for some kind of user-based interaction — perhaps social interaction. Although it's possible to share information or interact with others online anonymously, having to create some kind of user account first is more of a common, standard thing.
GeoCities was one of the Internet's earliest social networking websites, appearing in November 1994, followed by Classmates in December 1995, Six Degrees in May 1997, Open Diary in October 1998, LiveJournal in April 1999, Ryze in October 2001, Friendster in March 2002, LinkedIn in May 2003, hi5 in June 2003, MySpace in August 2003, Orkut in January 2004, Facebook in February 2004, Yahoo! 360° in March 2005, Bebo in July 2005, Twitter in July 2006, Tumblr in February 2007, and Google+ in July 2011. As operating systems with a graphical user interface, such as Windows 95 and Mac OS begin to emerge and gain popularity, this created an environment that allows for early social media platforms to thrive and exist.